665,700
666K
Jul 18, 2005
07/05
by
Michael 'saxman52' Metcalf
movies
eye 665,700
favorite 0
comment 0
Speed run of Die Hard: Nakatomi Plaza on 'Die Harder' difficulty in 30 segments completed on June 12 2005. Available in low, normal, and high quality. Author's comments: A huge thanks to Radix for being patient, tolerant, and very helpful and for accepting the run. Another huge thanks to Nate for his FAQ and for capturing segment 16: In the Vents. And on that note... HI! :) This is my very first speed run and I'm proud of how it turned out. I think you'll be able to tell this is my first time...
Topic: Die Hard
683,630
684K
Apr 14, 2007
04/07
by
Andrew Gardikis
movies
eye 683,630
favorite 44
comment 54
Speed run of Super Mario Bros. done on April 10 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I believe that this may be a perfect time by Speeddemosarchive 's timing of Super Mario Bros. 1. First off, I'd like to thank my brother for helping me figure out a faster way of beating the game. If it weren't for him, a run like this probably wouldn't have been seen for a long while. I also want to thank those who encouraged me...
favoritefavoritefavoritefavorite ( 54 reviews )
Topics: Mario: Super Mario Bros., NES
493,244
493K
movies
eye 493,244
favorite 1
comment 1
Individual level runs of Starcraft: Brood War. Because of bugs in the recording software, the final screen is in the wrong colors and often hard or impossible to read the time. Some older times are also available. Level name / title Time Date Player Protoss 01 Escape from Aiur 2:42 02.11.05 René Kamp Protoss 02 Dunes of Shakuras 10:41 08.05.06 Alex Eustis Protoss 03 Legacy of the Xel'Naga 5:53 25.09.06 Alex Eustis Protoss 04 The Quest for Uraj 1:55 11.12.05 Philip Cornell Protoss 05 The Battle...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Starcraft
476,552
477K
Nov 17, 2004
11/04
by
Astra 'StrangenessDSS' Piper
movies
eye 476,552
favorite 1
comment 2
Individual level speed runs of Blast Corp, with each level achieving a platinum rank. One run uses the "z-trick" which involves attempting to get out of a vehical by a building - after a few failures, the building simply blows up! This only works on the NTSC version. Angel City 0:54.1 05.07.04 Astra Piper Argent Towers 0:15.5 21.06.04 Astra Piper Baboon Catacomb 0:40.5 03.07.04 Astra Piper Backlash 0:07.2 11.06.04 Astra Piper Beeton Tracks 1:02.5 24.01.05 Brandon Sanford - with...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Blast Corps, Nintendo 64
2,434
2.4K
movies
eye 2,434
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 8, 2014.
56,058
56K
Apr 26, 2007
04/07
by
Yu 'inichi' Morimoto
movies
eye 56,058
favorite 0
comment 0
Speed run of Chrono Trigger in 33 segments, completed on April 5 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I know I could never have accomplished this record by myself. So I would like to thank and give credit where credit is due. * Squaresoft - For making such an excellent game. * The SDA staff - For creating and running such a great site and giving me a chance to publish my run. * Molotov - He introduced my old...
Topics: Chrono Trigger, Super Nintendo
232,541
233K
movies
eye 232,541
favorite 7
comment 2
Individual level runs of Starcraft. Because of bugs in the recording software, the final screen is in the wrong colors and often hard or impossible to read the time. Some older times are also available. Level name / title Time Date Player Terran 00 Boot Camp 2:21 17.11.05 Philip Cornell Terran 01 Wastelands 2:40 24.11.05 Philip Cornell Terran 02 Backwater Station 1:12 12.05.07 Dmitriy Chekrigin Terran 03 Desperate Alliance 20:11 08.06.06 Philip Cornell Terran 04 The Jacobs Installation 1:22...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Starcraft
3M
3.0M
movies
eye 3M
favorite 21
comment 2
Speed run of Chrono Trigger in 34 segments completed on October 26 2005. Timing note: uses game timer at last seen moment in final part plus remaining real time until final damage on Lavos. Author's comments: This is by far my most polished run -- over a month in the making and numerous test runs and multiple strategies attempted, resulting in a final run that dips below the five hour mark. What will impress most people, I predict, will be the boss fights. Most of the bosses I take on are at...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Chrono Trigger, Super Nintendo
1.4M
1.4M
movies
eye 1.4M
favorite 2
comment 0
Speed run of Star Ocean: Till the End of Time in 28 segments completed on June 7 2005. Available in three versions: low quality, normal quality, and 60fps high quality. Author's comments: I had originally thought that this run would be pushing the 7 hour mark VERY hard. I managed to pull it off quite a bit below that (thankfully) and wound up with a time of 4:11 when Luther drops. Skipping all the cutscenes makes all the difference. One of the main concerns I had with this run was money. Toward...
Topics: Star Ocean, PlayStation 2
5,833
5.8K
movies
eye 5,833
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 1, 2013.
5,827
5.8K
movies
eye 5,827
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 28, 2013.
3,039
3.0K
movies
eye 3,039
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 24, 2013.
4,169
4.2K
movies
eye 4,169
favorite 2
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 21, 2013.
1.1M
1.1M
Dec 28, 2005
12/05
by
Damien 'Dragondarch' Moody
movies
eye 1.1M
favorite 0
comment 0
Speed run of Castlevania: Aria of Sorrow on hard mode in 17 segments, completed on November 29 2005. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: Here we are again...more AoS. Using a lot of new info learned from various individuals at SDA, I managed to drop the time from my last run, which will henceforth be referred to as "Craptastic," by 18:22...meaning the new time is 36:12. The randomness of needing certain souls and weapons...
Topics: Castlevania: Aria of Sorrow, Hard mode, Game Boy Advance
4,772
4.8K
movies
eye 4,772
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on November 11, 2011.
7,345
7.3K
movies
eye 7,345
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on January 21, 2015.
1,617
1.6K
movies
eye 1,617
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 10, 2013.
2,852
2.9K
movies
eye 2,852
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on December 22, 2015.
251,621
252K
movies
eye 251,621
favorite 3
comment 0
Speed run of Fire Emblem for GBA in 35 segments completed on December 2 2005. Available in three versions: low, normal and high quality. Author's comments: Hey. I started this run on August 13th, and didn't finish it until December 2nd. That's insane! As far as I know, this delay was my fault. First of all, I should thank everyone who wanted to see this run and helped contribute ideas. Admitted, I don't remember many (if any) new ideas, but even having someone to discuss my ideas with was...
Topics: Fire Emblem, Game Boy Advance
4,016
4.0K
movies
eye 4,016
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 22, 2017.
2,311
2.3K
movies
eye 2,311
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 16, 2015.
2,602
2.6K
movies
eye 2,602
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 14, 2017.
19,642
20K
movies
eye 19,642
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive in April of 2009.
1,476
1.5K
movies
eye 1,476
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 5, 2014.
3,180
3.2K
movies
eye 3,180
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 25, 2011.
1.3M
1.3M
Dec 30, 2005
12/05
by
Chris 'Satoryu' Kirk
movies
eye 1.3M
favorite 3
comment 0
Speed run of Mega Man X6 with all 8 Maverick stages in 14 segments completed on November 27 2005. Available in 4 versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: My friend who shall remain nameless was supposed to do this run near two years ago, but never went through with it. Seeing as how I was bored Thanksgiving, I took it upon myself to do it. This X game is one of the most difficult. There are a lot of random factors (Scaravich's stage being one big...
Topics: Mega Man: Mega Man X6, PlayStation
5,173
5.2K
movies
eye 5,173
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 19, 2013.
115,962
116K
Nov 18, 2004
11/04
by
Trevor Seguin
movies
eye 115,962
favorite 28
comment 9
Speed run of Super Mario Bros. done on October 9 2004. Available in normal and high quality. Author's comments: This is the cleanest, best looking SMB run I've done, although some levels can be finished slightly faster with better tactics so I estimate that I could do better by five to seven tenths overall. Easily the best part is in 8-3 with the Hammer Bros (I was very surprised I didn't die). Enjoy :)
favoritefavoritefavoritefavoritefavorite ( 9 reviews )
Topics: Mario, NES
5,452
5.5K
movies
eye 5,452
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 9, 2013.
19,374
19K
movies
eye 19,374
favorite 0
comment 1
Individual level speed runs of Katamari Damacy. Normal quality DivX exists for all levels; some levels available in other versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Level Time Date Player Star 1 0:22 23.02.05 Derek 'SnapDragon' Kisman Star 2 0:50 01.03.05 Derek 'SnapDragon' Kisman Star 3 1:32 24.04.05 Derek 'SnapDragon' Kisman Star 4 1:56 15.07.06 Tom 'slowbro' Batchelor Star 5 2:35 04.08.06 Tom 'slowbro' Batchelor Star 6 1:54 13.05.05 Derek 'SnapDragon'...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Katamari Damacy, PlayStation 2
1,678
1.7K
movies
eye 1,678
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on May 10, 2017.
4,030
4.0K
movies
eye 4,030
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 19, 2012.
6,198
6.2K
movies
eye 6,198
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 16, 2012.
2,464
2.5K
movies
eye 2,464
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 15, 2013.
5,005
5.0K
movies
eye 5,005
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on August 16, 2010.
2,463
2.5K
movies
eye 2,463
favorite 1
comment 0
Speedrunning guide for the game "Pink Panther: Pinkadelic Pursuit".
Topics: Pink Panther, Pinkadelic Pursuit, Speedrun, Guide
3,954
4.0K
movies
eye 3,954
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 30, 2012.
2,749
2.7K
movies
eye 2,749
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 13, 2013.
5,362
5.4K
movies
eye 5,362
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on September 7, 2014.
2,120
2.1K
movies
eye 2,120
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 18, 2016.
1.5M
1.5M
Jun 4, 2005
06/05
by
Andy 'NTG' Nelson
movies
eye 1.5M
favorite 9
comment 3
Speed run of Grand Theft Auto: San Andreas in 37 segments, completed on May 13 2005. Available in low and normal quality. Author's comments: Credits first - I referred quite a lot to Tirdun's walkthough from gamefaqs, and also used the Java San Andreas Map a lot to locate weapons/armour. Notes/Missions in each part: Part 1 (Big Smoke, Sweet & Kendl, Ryder, Tagging Up Turf, Cleaning The Hood, Drive-Thru, Nines and AKs, Drive-By, Sweet's Girl) - This could definitely be improved on. The...
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topics: Grand Theft Auto, PlayStation 2
2,547
2.5K
movies
eye 2,547
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on February 24, 2012.
439,027
439K
May 21, 2005
05/05
by
Drew 'stx-Vile' DeVore
movies
eye 439,027
favorite 2
comment 0
Individual level speed runs of Serious Sam: The First Encounter on Serious difficulty. Available as DivX avi files and a .rar of the original .dem recordings which require v1.05 of the game to play. Author's comments: 1 - Introduction & Verification Hello, I'm Drew "stx-Vile" DeVore. You might remember me from such speedrunning bloopers as "Doom/Doom2 Done Nightmare Style" or "The Obscure Appearance in the Skillz Test #4 Reel." With some awkwardness afforded by...
Topic: Serious Sam
4,349
4.3K
movies
eye 4,349
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on June 18, 2014.
2,672
2.7K
Jun 23, 2020
06/20
by
Harry Potter Games Archive Project
movies
eye 2,672
favorite 0
comment 0
Split in 100GB items. Video Archives Part 20 of 31.
Topics: Harry Potter Games, Harry Potter PC, Harry Potter Game Play, Harry Potter Walk Through, Harry...
62,800
63K
Sep 13, 2007
09/07
by
Sri 'MrGuy' Singh
movies
eye 62,800
favorite 3
comment 0
Speed run of Super Paper Mario in 45 segments, completed on July 14 2007. Available in six versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: First of all, thanks to: * Radix, for hosting the run. * nate, for encoding the run. * Amazing Ampharos, who provided insightful advice and helped me turn my original sloppy first few segments into something worthy of a real speedrun. * Mr_Potter, Satoryu, tkrausse, and forte_x, who also pointed out...
Topics: Mario: Super Paper Mario, Wii
6.8M
6.8M
Jan 12, 2006
01/06
by
Kevin 'Enhasa' Juang
movies
eye 6.8M
favorite 17
comment 9
Speed run of Final Fantasy II in 38 segments completed on December 19 2005. Available in low quality only, video quality is poor when moving in the overworld. Timing note: Game's timer is referenced at its last visible point, then real time from then to final damage numbers appearing is added. Resulting time is rounded up to the next whole minute since the game timer could've have been :59 seconds at the last visible moment. Author's comments: First, I would like to thank my friend Kyle for...
favoritefavoritefavoritefavorite ( 9 reviews )
Topics: Final Fantasy, Super Nintendo
248,396
248K
Feb 1, 2005
02/05
by
David 'marshmallow' Gibbons
movies
eye 248,396
favorite 7
comment 4
Speed run of The Legend of Zelda: The Wind Waker in 18 segments, completed on January 30 2005. Author's comments: I kinda rushed this so excuse the simplicity. Outset: The intro of the game to the beginning of the Forsaken Fortress. Only remarkable trick is the fact there is 100 rupees under Link's house. I do, however, like when Link's sister gets kidnapped by the huge bird; nice cinema. Forsaken Fortress: Start of Forsaken to the beginning of Dragon Roost Island. Dragon Isle: Start of Dragon...
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
Topics: Legend of Zelda: Wind Waker, GameCube
2M
2.0M
Aug 24, 2005
08/05
by
Jeff 'Lord Revan' Richardson
movies
eye 2M
favorite 9
comment 2
Speed run of Star Wars: Knights of the Old Republic with only dark-side choices in 26 segments, completed on July 1 2005. Available in 320x240 and 800x600 versions. Author's comments: Hello Meatbags. This is my inaugural Speed Run: Star Wars Knights of the Old Republic on Normal. Kotor: The game that proved Yoda has a speech impediment. SW: KOTOR is one of my all-time favorite games. It is also one of the few games that I consider myself good at. I played through it several times and then I...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Star Wars
2,820
2.8K
movies
eye 2,820
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on January 24, 2014.
1,518
1.5K
movies
eye 1,518
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 16, 2016.
32,879
33K
movies
eye 32,879
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive in February of 2009.
27,336
27K
Dec 7, 2006
12/06
by
Erik 'fluffy_kitten' Beisick
movies
eye 27,336
favorite 4
comment 1
Speed run of The Legend of Zelda: Ocarina of Time completed on November 6, 2006 rejected for posting on Speed Demos Archive due to a boundary violation (going outside the map). Encoded with Div/X/viD codec. Author's comments: First off, I would like to give credit to the amazing Zelda trick finders, who if not for them, this kind of time of time I achieved would be impossible. - Acryte - AKA - FIERCELINKMASTER - Kazooie - mwl - Manocheese - TSA - Xenos - Yautja Elder I'm pretty sure that's...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Legend of Zelda: Ocarina of Time, Nintendo 64
1.8M
1.8M
Apr 23, 2006
04/06
by
Damien 'Dragondarch' Moody
movies
eye 1.8M
favorite 5
comment 1
Speed run of Castlevania: Curse of Darkness in 20 segments completed on March 2 2006. Available in four versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: This run was actually delayed by a couple months due to general boredom of the game. I had made it to the 2nd Isaac fight before I back-burnered it. The fastest method of travel is to use Quick Steps - but only after I have Double Step. There's too long of a pause after doing a Quick Step without Double...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
2,298
2.3K
movies
eye 2,298
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on June 2, 2015.
7,983
8.0K
movies
eye 7,983
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on December 19, 2010.
2,635
2.6K
movies
eye 2,635
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 17, 2017.
1,323
1.3K
movies
eye 1,323
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on February 15, 2017.
1.2M
1.2M
Aug 2, 2005
08/05
by
Drew 'stx-Vile' DeVore
movies
eye 1.2M
favorite 1
comment 0
Individual level speed runs of Serious Sam: The Second Encounter on Serious difficulty. Available as DivX avi files and a .rar of the original .dem recordings which require v1.07 of the game to play. Author's comments: 1 - Introduction & Verification Hello, Drew "stx-Vile" DeVore again. After finishing TFE and taking a break from recording, I started working on a set of speedruns for The Second Encounter, which brought more insane coop action back to FPS fans and, for people like...
Topic: Serious Sam
349,092
349K
Aug 1, 2005
08/05
by
Alan 'Siyko' Burnett
movies
eye 349,092
favorite 0
comment 0
Speed run of Diablo II: Lord of Destruction on normal skill as Sorceress class in 13 segments, completed on July 23 2005. Available in low, normal and high quality. Author's comments: Firstly, a big thanks to Marshmallow, for doing his D2LOD speedrun, which got me into wanting to do it myself. Thanks to everyone on the thread, especially Coriolanus for his tireless number crunching, Dragonwarrior, Stuporman, Gorash, and everyone else who gave their words of advice. I got the idea for this...
Topic: Diablo
2,701
2.7K
movies
eye 2,701
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on March 21, 2015.
263,115
263K
movies
eye 263,115
favorite 8
comment 2
A collection of videos from Awesome Games Done Quick 2013, a speedrunning charity marathon that was broadcast live with a peak of over 50k+ concurrent viewers, and raising over $450k for cancer prevention and research.
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
3,925
3.9K
movies
eye 3,925
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on August 17, 2014.
1,999
2.0K
movies
eye 1,999
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on March 19, 2012.
2.2M
2.2M
Nov 28, 2005
11/05
by
Dominic 'DAMURDOC' Legault
movies
eye 2.2M
favorite 3
comment 0
Speed run of Baldur's Gate 2: Shadows of Amn in 12 segments completed on October 25 2005. Available in normal, high and low quality. Author's comments: Hello folks, I am DAMURDOC and I am here to present you a Speedrun of one of the best game, if not the best game on PC so far in history. I played BG2 for 4 years now, and I'm still playing as you can see. I guess I will never get tired of playing Baldur's gate 2, I'ts like a drug... my drug. When I first discovered SDA I was shocked to see a...
Topic: Baldur's Gate
790
790
movies
eye 790
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on April 18, 2012.
306,416
306K
movies
eye 306,416
favorite 0
comment 1
Speed run of Icewind Dale (German) in 14 segments completed on September 25 2005. Available in 320x240 and 640x480 versions. Zip of game saves also available (see 'all files'). Author's comments: Segment 1 - Easthaven & Kuldahar Pass: Entering the cave and leaving it immediately again is sufficient to solve Hrothgar's quest. Segment 2 - Kuldahar, first visit: This segment might look pretty easy, but it's actually the segment I had to restart the most. Pickpocketing Orrick fails the most...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
1,919
1.9K
movies
eye 1,919
favorite 1
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 23, 2013.
1,617
1.6K
movies
eye 1,617
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on October 13, 2013.
143,359
143K
Jul 14, 2007
07/07
by
Andrew 'Farringa' Farrington
movies
eye 143,359
favorite 3
comment 0
Speed run of Final Fantasy VII in 85 segments, completed on June 4 2007. Available in four versions: low/normal quality DivX, and normal/low quality H.264 MPEG-4. Author's comments: And it's finally done. This is my first speed run ever, and probably the last one for awhile. I've been working on this project for over a year, and a lot has happened. I've seen the end of two years of college, got married, moved into my first apartment, rebuilt my computer, had surgery on both feet...
Topic: Final Fantasy
1,484
1.5K
movies
eye 1,484
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on July 22, 2015.
256,156
256K
Nov 18, 2004
11/04
by
Robert 'Trebor' Nobles
movies
eye 256,156
favorite 1
comment 0
Low% speed run of Metroid Prime in 18 segments, collecting only the minimum 22% items, completed on October 27 2004. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: After my 23% run I did a while back, I thought I would be done with speed running Metroid Prime. That still proved to be the case when the 22% game was finally nailed down. I personally confirmed 22%, though it didn't really need it; everything worked. Within a few weeks, I found...
Topics: Metroid Prime, low%, GameCube
1,659
1.7K
movies
eye 1,659
favorite 0
comment 0
Speed runs accepted for publication on Speed Demos Archive on February 14, 2012.
70,346
70K
Jun 16, 2007
06/07
by
Peter 'Kibumbi' Knutsson
movies
eye 70,346
favorite 0
comment 0
Speed run of Soldier of Fortune 2: Double Helix on Soldier of Fortune (hardest) difficulty in 62 segments, completed on May 1 2007. Available in six versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: Tip for the viewer: DivX/XviD can't cope with the detail levels and high motion of this game so I can't recommend anyone to watch them. The only reason there are LQ and MQ XviD versions is because Radix still requires them. Also, from part 40 and...
Topics: Soldier of Fortune, Hard mode
14,961
15K
movies
eye 14,961
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comment 2
Low% "secret world assisted" speed run of Metroid Prime 2: Echoes in 20 segments, completed on September 22 2006. Author's comments: The Videos This speed run is available in three flavours: "normal quality", single audio only, DivX, AVI container (the .avi files) "normal quality", dual audio with commentary track, DivX, matroska container (.mkv files) "high quality", dual audio with commentary track, DivX, matroska container (.mkv files labelled HQ) If...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topics: Metroid Echoes, low%, GameCube